Modified disabled client-side taunt anti-flood protection if taunt is a command
Modified damage calculations to use hitbox modifiers now provided by WM file (previously it was dividing some values to give more precision in a quirky and artificial way)
Modified WM file values are now not altered by soldat in any way
Modified WM file now supports decimal values
Modified stop rendering when soldat window isn't active
Modified Health and Vest are now stored as decimal values
Modified Bullet time is now disabled by default
Fixed bots using kill taunt on selfkill
Fixed console showing less lines than actually fit on screen while open
Fixed off by one bug in radio menu
Fixed client WM checksum checks
Removed splashscreen
Previous public versions:
1.7.0 (01.02.2016)
Added new OpenGL renderer that replaces old D3D8 one
Added error message for opengl initialization failure
Added interpolation between frames for smooth rendering
Added high resolution text rendering support
Added support for higher definition images
Added support for windowed fullscreen (Fullscreen=2)
Added Render_Width and Render_Height options to set internal render resolution
Added Optimize_Textures config which will resize textures depending resolution for lower GPU memory usage
Added Mipmap_Bias and GL_Finish experimental configs
Added Low_Power and Sleep configs to have better control over CPU usage vs timing precision
Added file logging for graphics related stuff
Added high resolution map textures
Added 4K UHD objects-gfx
Added 4K UHD default interface
Added 4K UHD sceneries
Added 4K UHD soldier graphics
Added 4K UHD weapon graphics
Added 4K UHD medkit, vest kit and grenade kits
Added overlay.png to interface-gfx which is now used for bonus kit screen effect
Added setup.sif is missing error message #614
Added link to credits for inactive developers
Added patch warn if trying to install over non compatible soldat version
Added /reloadgraphics command
Added desktop resolution config setting
Added windowed fullscreen config option via combobox
Modified rotated grenade kits 90* clockwise as a temporary fix for incorrect spawning angle
Modified weapon menu icons based off weapons-gfx until proper HD icons are made
Modified screenshots to be saved as png instead of bmp
Modified scale down sprites that exceed size constraints instead of stopping game with an error
Modified alignment for new default interface elements
Modified converted images to png
Modified bonus overlay to use a separate overlay.png image
Modified default explosions, fire and smoke: slightly better quality + transparency
Modified weapon icons, weapons-gfx and sparks-gfx: removed green screen, upscaled by 4.5x
Modified custom interface loading to fallback to default images when they are missing
Modified resolution setting to use desktop resolution when it's set to 0x0
Modified map textures and edges to be loaded from png file if available
Modified screenshots to be taken with internal render resolution instead of final resized one
Modified soldier head, hands and Mr.T hairstyle graphics are now grayscale for better customization
Modified skin colors to match new soldier graphics
Modified removed unused graphics from interface-gfx, objects-gfx, gostek-gfx and weapons-gfx
Modified map isn't reloaded when restarting same map
Modified spin direction of knife and cluster grenade when facing left
Modified gostek rendering code adding tweakable sprite alignment through mod.ini
Modified reverted to 1.6.8 netcode for client
Modified updated micro1 interface
Modified do not show installer welcome page
Modified patch do not show icon and group icon install option
Modified switched to Play font
Modified replaced FontHeightScale config with Font1ScaleX and Font2ScaleX with 125 as default
Modified removed DirectX checks
Modified removed AntiCheat API
Modified removed Force Software option
Modified removed none and anisortropic res filters
Modified removed none and anisortropic texture filter options
Modified removed backbuffer setting
Modified disabled bitrate option
Modified disabled refresh rate option
Modified disabled antialiasing option
Modified removed window resize setting
Modified removed unused adapter config setting
Modified disabled gamma setting from options
Fixed frame timing code
Fixed texture loading error on -dedicated mode
Fixed incorrect health bar position when it's "vertical"
Fixed position of vote menu when "scale interface" is disabled
Fixed alignment of kill console text
Fixed alignment of version text inside esc ingame menu
Fixed big texts on bottom covered by bullet time wide screen cut
Fixed bad flag initialization code
Fixed invalid array index access
Fixed animations initialized to wrong index
Fixed alpha value outside allowed value for sparks
Fixed zero index access for bot AI
Fixed error message when choosing an uninitialized custom color from color dialog
Fixed ping dot ignoring its coordinates
Fixed parachute so it doesn't break in half after being dropped
Fixed missing Adapter setting in soldat.ini breaks config
Fixed patch installer cannot be applied manually
Fixed spawn "teleport" when map takes too long to load
Fixed DrawText scaling issues
Fixed parachute rope alignment
Fixed weapon aim jerkiness
Fixed soldat blocks installation directory #641
Fixed free fonts after closing soldat normally
1.6.9 (31.10.2015)
Added allow camera switching in demos while paused #274
Added Survival_Clear_Weapons option in GAME section of soldat.ini
Added NumPad taunts #515
Added new GUI theme
Added new ping time images in serverlist
Added new default mod
Modified changed update button to yellow
Fixed spiderman bug
Fixed starting single player game a few times causes high CPU usage (#160 #323 #333 #520)
Fixed alt and altgr don't work for assigned keys and suppress input like shooting (#309, #530)
Fixed Soldat (not responding) when trying to find servers without having internet #463
Fixed star and flag icon in the scoreboard are scaled down #601
Fixed SetWeaponActive bugs weapons of a player on spawn #603
Fixed wrong window height on startup
Fixed player names with 24 chars result in HWID fail
Fixed survival capping when everybody is alive results in a not ending round
Fixed survival flag grabbing in multiplayer should not work after round end
Fixed invisible shield where a player died
Fixed survival mode respawning if out of map after round end results in a never ending round
Fixed survival mode dead body outside map respawn bug
Fixed survival mode team switch respawn bug
Fixed broken nagscreen banner system
Fixed freeze on wrong map #608
Fixed knives should pass through dead bodies in non realistic #542
Fixed nick completion shouldn't trigger without writing any letter
Fixed respawn issues in survival when player falls outside of the map #286
Fixed taunts triggering some actions undesirebly #215
Fixed bot created by SC3 has no bot icon but ping 0
1.6.8 (26.10.2014)
Modified command /votemap to show the message "cannot vote" when applicable
Modified vote results to happen immediately if the required percentage is achieved
Modified voice taunt menu key to also hide the menu
Modified translations to not print empty lines in the chat console
Modified freecam to not have the camera shake when heavy weapons are fired
Modified the chat's nickname Tab-completion to cycle through names
Modified the chat's nickname Tab-completion can be used without even typing anything, or with a substring in the middle of the nick
Fixed health bar shows empty if health health exceeds limit #491
Fixed ban on bots in singleplayer mode should return a kick message
Fixed chat message displayed above the wrong player #417
Fixed Player ID for team 0 displayed incorrectly #205
Fixed the chat's nickname Tab-completion can complete a nickname mid-sentence
Fixed knife colliding against position where someone had died #390
Fixed some keys couldn't be assigned to the scroll wheel
Fixed asymmetry in walking down slopes depending on facing direction and movement direction
Fixed the character vibrating when standing still on flat polygons, which would trigger MovementAcc
Fixed previous song playback on start being out of bounds
Fixed the LAW's startup delay to be a bit less unreliable
Fixed scoreboard not shown at the end of a demo playback when the map changed
Fixed freecam key could be held down to make the cursor jerky
Fixed rolling to quicker and less awkwardly transition into crouching
Fixed throwing the flag could be difficult when close to polygons #166
Fixed some possible memory leaks
Fixed unable to get a ban reason in case of HWID ban #143
Fixed server's possible cheating vote kicks no longer permanently ban players #246
Fixed vote kick turning into a permanent ban #478
Fixed kicking player when vote percentage is above 100% #522
Fixed vote exploitable by leaving the game #204
1.6.7 (02.05.2014)
Added new background polygon types: "Background" and "Background Transition"
Added visualization of the player's MovementAcc by scaling the cursor
Modified the lobby's player count column to not include bots
Modified bullets to now take into account the weapons' BulletPush when pushing objects (flags, kits, loose guns)
Modified removed TeamSpeak 2 support
Modified vertical jumps by making it easier to do smaller jumps by letting go early
Modified pressing Jump quickly followed by a direction should side jump you if the vertical jump hadn't yet begun
Modified side jump speed to be the fastest when facing the direction you're moving in #170
Modified behavior when changing movement direction to hopefully not mess up advanced moves possible in 1.6.5, yet behave consistently in both directions
Modified the two spent Desert Eagle shells to be ejected with different velocities
Modified the player's current MovementAcc to be more intuitive to predict
Modified spectator and demo view to hide the inactive parts of the interface
Modified demo playback to allow freecam by default
Modified decreased the freecam deadzone again to make the sudden speed jump less abrupt #277
Modified accumulated bink and selfbink to get diminishing returns faster, making it harder to reach ridiculous amounts
Modified cursor scaling from inaccuracy effects to grow faster between smaller values, and slower between higher values
Modified BulletSpread to have less effect when crouched and moving, and even less when proned and moving
Modified player looking direction to be sent to the server more frequently
Modified cursor to be visible during game pause #460
Fixed bullets could only push one object (flags, kits, loose guns) at once
Fixed bullets could push an object (flags, kits, loose guns) multiple times in an instant, giving huge push
Fixed HTF incorrectly used some INF flag messages (referring to the Objective instead of the Yellow Flag)
Fixed finishing a roll animation while airborne and with the crouch key still pressed, you would air-squat awkwardly and not be able to throw grenades
Fixed ctrl+tab and ctrl+shift+tab active tab highlighting issue #451
Fixed an animation glitch when holding Jump while a backflip animation ends
Fixed players with bink weapons couldn't bink themselves
Fixed explosives could bink team mates #398
Fixed bink didn't work in non-team based game modes
Fixed team mates could bink each other with explosives even though FriendlyFire was off
Fixed the player's current MovementAcc being erratic when the player was transitioning between animations and grounded/in-air
Fixed sniper scope cooldown could be bypassed by triggering an overriding animation
Fixed camera jumping back and forth between the cursor and the map's center when looking outside map bounds
Fixed camera not resetting to center when joining a new game
Fixed freecam camera wasn't completely still when the cursor was inside the center deadzone #277
Fixed camera not resetting to center when viewing above map bounds
Fixed empty server_info setting in servers soldat.ini makes client display weird chars in F1 menu
Fixed team menu keyboard input blocked if opening it using the cursor #428
Fixed pressing an unmapped number when selecting a team causes no team to be joined and the menu disappears #388
Fixed unable to toggle the weapon menu when carrying less than two weapons #181
Fixed custom values of MovementAcc and BulletSpread didn't show differences properly in the weapon selection menu
Fixed flags in CTF and INF game modes weren't using their flag texture
Fixed clients' keys would act slightly "sticky" in online games, not resetting the controls every tick
Fixed server didn't notify players about all key events from other players
Fixed flag was thrown in a direction that was at least 16 milliseconds old #132
Fixed side jump speed was slightly lower when facing right #170
Fixed reloading Spas-12 when gun is empty now waits for fire interval delay to finish first #161 #365
Fixed no longer able to simultaneously fire and reload Spas-12 while prone #474
Fixed /victory sound only plays once at the end of a round in survival DM/RM #291
Fixed cannot delete server with two pipe chars from favorites
Fixed players that needed to download the upcoming map spawned using the previous map's spawn points, as well as seeing other glitches #239
Fixed players that needed to download the upcoming map would be disconnected before seeing the final scoreboard
Fixed incorrectly spawning with/without a parachute after going outside map bounds
Fixed readonly.txt didn't do what it advertised #279
Fixed readonly.txt didn't contain an updated list of maps and sceneries #95
1.6.6 (13.10.2013)
Added the ability to roll out of prone when on ground
Added scale interface option to config
Modified made self-bink halve accumulation rate anytime when crouched or proned, and not only when staying still
Modified the unprone animation to be "slippery" so you don't lose momentum when touching ground with it
Modified decreased the freecam movement deadzone so the sudden speed change won't be as abrupt
Modified jumping and side-jumping out the unprone animation to be quicker and smoother
Modified the unprone animation to only take half as long
Fixed pressing both [left] and [right] movement keys should move you in the first direction pressed #380
Fixed incompatible test and release versions are visible when requesting lobby
Fixed your own player name being displayed below you when your cursor is at the edge of the screen
Fixed pressing multiple conflicting keys (reload, throw grenade, throw weapon, change weapon) should only perform the latest key pressed
Fixed players appearing to be in a prone position when they weren't #326
Fixed player's momentum often vanishing when coming out of a roll #369
Fixed proning and unproning would interrupt the Spas' reload #379
Fixed unproning would interrupt the weapon throwing animation
Fixed unproning would interrupt the knife throwing animation #307
Fixed proning and unproning would interrupt the weapon switching animation #317
Fixed faster weapon switching glitch when pressing both [change weapon] and [throw weapon] keys
Fixed camera for spectators moved to top-left on map change #31 #373
Fixed spectator camera still trying to follow kicked player #33
Fixed spectator camera still trying to follow player that switched to spectator #34
Fixed spectator camera defaulting to top-left in single player
Fixed spectator camera defaulting to top-left when looking outside map bounds
Fixed freecam didn't move smoothly in widescreen #277
Fixed player names weren't centered in spectator mode
Fixed Querying for local games will give stacking error-messages
Fixed Spas Reload button not working when you press it while you can't shoot (shooting delay)
Fixed chainsaw making sounds when shooting stationary gun
Fixed passwords longer than 15 characters not working
Fixed jets being wasted in single player when pausing the game by opening the ESC-menu
Fixed Camera location jumps to top left corner when there are no playing players after joining spectator team
Fixed following enemies when dead
Fixed Throwing a nade and keeping the button pressed, makes shooting with any weapon spread-less
Fixed knife not being able to throw right after spawn
Fixed Access Violation on start of Soldat when rendering or loading Bank Gothic Light BT font is broken
1.6.0 (04.09.2011)
Added new AntiCheat API
Added support for up to 8 mouse buttons
Added support for widescreen resolutions
Added support for setting custom resolution in the config
Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6
Added text to the change key buttons' hints to show the currently assigned key
Added second weapon choose with ctrl+1, ... , ctrl+4
Added weapon gets automatically selected when there's only one available weapon in the category
Added tab toggles next respawn weapons menu show state when not dead
Added tab hides weapons menu when weapons are chosen
Added speedhack detection
Added a check for loaded third party DLLs
Added widescreen resolutions to config for unregged users
Added teamspeak support to clientserver
Added anti-anti votekick support to clienteserver
Added /votekick command to server
Added custom update popup
Added developer credits to Exit tab
Added Scale_Interface option in soldat.ini which allows to scale interface with resolution
Added Option to Force Background Colors in maps to one defined by the player
Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers
Added missing translations in gui
Added 3 new CTF maps: Campeche, Triumph, Scorpion
Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower
Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute
Added Fuzzy Hashed HardwareIDs
Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported
Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Carrying a flag will disallow the player passing through any of these Polygon types
Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti
Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage)
Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon
Added Polygon type: Bounce polygon (polygon normal magnitude determines bounciness)
Added 'End of round...' text will display to Spectators in Survival Mode. Appears above 'Following ' text
Added Score Board (F1) will now display the current Server Name at the top left corner
Added Score Board (F1) will now display the "Server Info" message under the server name
Added Option to disable rendering of background scenery for improving performance on low end systems
Added FPS Limiter
Added top right label color changes on inactive/active window - like it was in good old Soldat
Added option for minimum respawn time for team based games
Added bots now have a unique icon appear in place of their ping in the scoreboard
Added ingame Weapon Statistics for Registered players (Press F2)
Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have "Connection=LAN" set in its soldat.ini, or started with the -lan parameter
Added "Spectators can only use Team Chat in Survival Mode while a round is active" can be enabled with AntiSpy_Chat=1 in soldat.ini
Added Join_Password line in soldat.ini - Modified can't send empty chat messages, can send chat messages only containing spaces
Modified the link to the forums to point to http://forums.soldat.pl
Modified changed default window fonts in Config to Arial
Modified changed fontsize of checkboxes to be more readable
Modified RayCast to use line intersection tests instead of checking several points on the line
Modified removed bot seeing quality options from Config.exe (no longer needed)
Modified weapons menu can now be disabled when alive
Modified removed Raycasting_quality setting from soldat.ini
Modified improved readme
Modified updated translations
Modified enabled minimap for non-registered users
Modified ESC menu is now centered in the screen always
Modified ingame keys - ALT + F1 is now hide player names, F2 is weapon stats, F3 is minimap on/off and ALT + F3 is FPS
Modified replaced many of default maps with remakes: Veoto, ctf_Kampf, ctf_Lanubya, ctf_Maya2, ctf_Ruins, ctf_Run, ctf_Snakebite, ctf_Viet, inf_Argy, inf_Fortress, inf_Outpost
Modified renamed maps: ctf_Maya2 as ctf_Mayapan, ctf_Death2 as ctf_Death, ctf_Dropdown2 as ctf_Dropdown, ctf_MFM2 as ctf_MFM
Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%
Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return
Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team
Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see
Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible
Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving
Modified Score Board (F1) has been redesigned for team-based game modes
Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available
Modified Score Board (F1) is now sorted by caps/kills/deaths
Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server
Modified complete rewrite of start.exe
Modified profile box menuitem selection is visible on startup and tabchange
Modified window tabmenu look is the same like in old Soldat 1.3.1
Modified Config.exe has a Soldat gui theme
Modified did some small Soldat.exe gui changes
Modified calculations of checksums for weaponmod/maps
Modified inactive tabtextcolor to be easier to read
Modified pressing escape while typing will now clear chat buffer
Modified Auto Updater will pause Soldat while updating
Modified dead/spectator players in Realistic mode can not use freecam.
Modified dead players can not spectate other dead players in Realistic+Survival
Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency
Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog)
Modified improved Jungle
Fixed mouse buttons getting "stuck"
Fixed "is not a valid integer" error when starting Soldat
Fixed empty or very short (1 character) taunts not working
Fixed a bug making it possible to get the flag instantly after switching teams
Fixed bouncing issues with layered polygons
Fixed flag being throwable through thin polygons
Fixed Remote Admin could join server with 32 players
Fixed player doesn't get SERVER_FULL server message when server is full (e.g. 32 bots)
Fixed mouse is not visible until clicking when player was kicked out of the game
Fixed adminlog exploit
Fixed labels overlap in vote box when using languages with longer text
Fixed saved Game Password doesn't get put into the Game Password input field on startup (Join_Password in soldat.ini)
Fixed wrong message when mousewheel is used for toggling weapons menu show state
Fixed mouse is not affected by in game events while escape menu is open
Fixed issues with sending unicode text
Fixed minigun and chainsaw being able to shoot while reloading
Fixed intentional warp bug (wasting jets and jumping left/right)
Fixed switching between reloading weapons being faster than switching between fully loaded weapons
Fixed canceling file download not working
Fixed client not automatically downloading files and rejoining server
Fixed nondedi servers 'register with lobby' code
Fixed access violation while registering to lobbyserver
Fixed server removes player/bot with slot 32 on mapchange and players can't join then
Fixed index out of bounds error in profiles list when pressing pagedown key
Fixed main window hiding after ok is clicked on splash window in windows vista
Fixed message box appearing after assigning the space key to an action
Fixed Config opening up between the screens in a dual monitor setup
Fixed controls sometimes being freed after they are read (causing jets to act differently while playing online)
Fixed broken unicode input ingame
Fixed Soldat window is not centered when using 640x480 with 2 screens
Fixed the context menu in the nag screen window opens with an offset
Fixed able to see enemy team players behind player when spectating while dead in realistic mode
Fixed vote player and vote map in ESC menu cannot be clicked when Playerlist window is visible
Fixed Weaponmenu is not visible when Playerlist window is visible
Fixed clientserver decreases bullets too fast for certain weapons
Fixed too small buttons for translation text in control group box in Player tab
Fixed attempting to download files from server even if they don't exist
Fixed intended warp bug caused by holding F4 key
Fixed very slow window restoring (disabled semi helpful cheat detection)
Fixed access violation on game termination after directx initialization fails
Fixed tab order in all tabs
Fixed Soldat not being centered in active desktop
Fixed missing collision poly on Airpirates
Fixed various bugs in maps, see maps/changelog.txt for details
Fixed Vsync to work for windowed mode
Fixed alt+number taunt chooses weapon when weapons menu is visible
Fixed alt+number taunt chooses team when team menu is visible
Fixed tabmenu delay on tabchange
Fixed flicker on switch to first tab
Fixed alt + tab changes weaponsmenu visibility when dead
Fixed Wrong Map Version Errors
Fixed player names being invisible on F1 list
Fixed custom maps not downloading Textures or Edges from server
Fixed Computer Time in F1 menu being frozen
Fixed lobby frequently stopping while retrieving server list
Fixed splash screen will now display in the center of primary desktop when using multiple monitors (Instead of middle of both monitors)
Fixed graphics freeze caused by the Vista/Win7 logon screen (ctrl+alt+del) or UAC
Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible
Fixed lobby list items 'Yes' & 'No' not reading from translation file
Fixed Tab ordering in the Join Game menu
Fixed LAN lobby server scan. Will not work for servers on the same computer
Fixed online bots flying up into the air when spawning with a Parachute
Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things
Fixed Change Team menu randomly appearing and other weird things happening for no reason
Fixed Access Violations and Corrupt Data occuring when recording/playing demo's recorded with Soldat 1.5.0
Fixed names with a trailing space character resetting to 'Major'
Fixed Players with Predator being visible to new players that join after they obtained the Bonus
Fixed Weapon Bink not resetting correctly after reloading weapon and not releasing the Fire button
Fixed Bot Team frame not appearing when exiting a single player game
Fixed 'Too many bots' message counting Charlie/Delta Bot Count when Teammatch is not selected
Fixed background music not stopping when Intro demo has finished playing
Fixed server timeleft countdown not pausing on map change/restart (via Commands or reaching score limit)
Fixed Spas12 reloading while firing no longer allows infinite shots
Fixed Raycasting for bots so that they dont try to walk through a opc and grab a flag grenade etc.
Fixed buggy head collision with the first polygon on a map
Fixed scaled window is below taskbar
Fixed spelling errors in english.txt
Fixed respawn timer sometimes exceeding the maximum respawn time in team based games
Fixed empty or missing ini keys destroy your ini settings
Fixed kickplayer bans when it should kick (when bantime is 0)
Added Ban Reason + Duration displayed above Join Game button.
Added volume can be adjusted ingame by pressing Shift and +/- (increase/decrease).
Added '/mute all' can be used to mute all players. Type '/mute all' again to unmute all.
Added current computer time is displayed under map timeleft in F1 menu
Added completely new File Downloading code
Added text can be pasted using ctrl+v in chat input
Added last line in console is displayed in join game tab when you get kicked (Last 2 lines if BattlEye kick)
Added players head explodes sometimes(50% chance) if killed by a headshot from Barrett/Ruger (Bloooood!).
Added players invulnerable to damage from Flamegod now spout out tiny flames
Added ActionSnap feature - Press F5 after Killing/Dying and you can view+save that special moment! (Disabled in 16bit Bitrate)
Added current demo filename is displayed at the bottom center of the frags menu (F1)
Added number of Flag captures to the frags menu next to a player's name (F1)
Added TeamSpeak2 Integration. An icon will display above players who speak and are on the same Teamspeak server as you. (NOTE: You still need to have Teamspeak running in the background).
Added Animated GIF Scenery (You can disable the animations by unchecking 'Animated Scenery' in Config.exe)
Added Lobby Chat. Click the 'Chat' tab next to Join Game to participate. Various options can be found in /Txt/chat.ini
Added Ingame Radio Commands! If in CTF, INF, or HTF you can issue Voice Radio commands to your teammates! Default Key: V (Dont stress! The Voices are pre-recorded and found in /Sfx/radio/)
Added Checkbox to start Soldat after exiting the Config.exe program
Added Mouse Sensitivity can be adjusted ingame by pressing Ctrl Alt and +/- (increase/decrease).
Added "<name> has dropped the Red/Blue Flag" to the console. If the player that died with the flag is on your team, there will be a Big Text message, and a warning sound will play.
Modified pressing enter while in the IP/Port/Pass textbox now requests the server
Modified Spectators Interface now displays stats for the current player being watched. (Ammo/health etc). Servers can disable this option by setting Advanced_Spectate=0 in server.ini
Modified Join Game button is disabled for 1 second after clicking to prevent flooding.
Modified players dont get binked by team mates bullets if Friendly Fire is disabled (Explosions will still bink)
Modified Soldat now uses FMOD Version 3.75
Modified Players no longer gain 20 points when they Capture the Flag
Fixed various annoyances regarding Forward Join popup.
Fixed cmd menu appearing for players with / at start of their name
Fixed changing team from Spectator during pause will correctly repause the game
Fixed Access Violation when adding too many bots
Fixed 'Bot Team' frame not appearing when restarting Soldat
Fixed players who join as spectator are unable to select Change Team menu
Fixed massive FPS lag when players catch fire
Fixed Spas-12 reload cancelling when rolling forwards/backwards
Added possibility to throw away flag (press jump + crouch buttons at once, default W + S)
Added dodge move - pressing the jets button while jumping backwards makes the player do a back-flip
Added flames from flamer stick to victim and make him die slowly in pain, flames can stick to other people
Added team player names appear on screen borders (F2 key turns this on/off)
Added bullet statistics after kill (distance of shot, airtime and number of ricochets)
Added add, delete to favourite servers list buttons. List holds now server names, IPs, ports and passwords.
Added reason and voter displayed on map or kick vote
Added when playing on a weapons mod server all weapon statistics are shown in weapons menu
Added when selecting weapons little help messages appear (for new players, dissappears after few runs of game)
Added autocomplete button (Tab), when you type the beginning of someones name and hit Tab it will auto complete
Added more chat text can be typed and shown (long texts are scaled so they fit screen)
Added spectator can use free cam by pressing jump button (default W button)
Added names appear next to players when in spectator mode
Added menu option to specify amount of kills/deaths to win/lose weapon in advance mode
Added selection of No weapon for secondary
Added penalty time in Infiltration and HTF when teams are uneven (points are added every 5 seconds + 2 seconds for every uneven team member)
Added penalty for capture points in Infiltration when teams are uneven (30 points for capture - 5 points for every red team member more)
Added full weapons modifications (edited in a file 'weapons.ini'), servers with weapons mods have a prefix '(WM)' in their name
Added Infiltration and HTF options in soldat.ini: Blue_Points_Time (time for blue team to get point in seconds); Red_Points_Capture (amount of points for capture); HTF_Points_Time (time to get point in seconds)
Added soldat.ini options Max_Flood_Warnings, Max_Ping_Warnings, (warnings until kick), MaxConnections (max file server connections, tweak this if server crashes on map download), Disable_AntiCheat_Kick (basicly disables anti-cheat), TooMuch_Packets_*, Flooding_Packets_* (specifies amount of packets from client when flooding occurs)
Added soldat.ini options for setting packet send rate T1_*, works when connection type is set to T1 (Internet_Connection=3) example: T1_Snapshot=40, sends this packet every 40 ticks (60 ticks = 1 second).
Added KillConsole_Length and MainConsoleLength value to soldat.ini
Added running Soldat mods through "-mod" parameter ex. "Soldat.exe -mod HarryPotter" - loads all graphics, sounds and txt files from folders in Soldat\Mods\HarryPotter
Added file "Soldat\Txt\font.ini", allows to change in-game font (useful for mods and translations)
Added flame animations are now in different files than explosion (for mod-makers)
Added files "m2-2.bmp" and "bow-2.bmp" so these weapons don't have to be symmetrical (for mod-makers)
Added client command "/info" - displays info from server about address, timelimit, nextmap etc.
Added command "/loadwep" for reloading 'weapons.ini', useful for tweaking settings
Added /loadwep command works with other files eg. /loadwep weapons121 (loads weapons121.ini settings)
Added command "/loadcon" for reloading the config file (soldat.ini) while in-game, useful for tweaking network settings
Added commands: "/advance 0-1", "/realistic 0-1", "/survival 0-1", for changing server game settings (eg. /realistic 1)
Added command "/unbanlast" unbans last vote/server/admin ban
Added command "/banlast" (similar to /kicklast, bans the last person that entered the server, ban works for 1 hour)
Added command "/kill X" (X can be player's number or name) (of course this is an admin command)
Added packet send rate adjusting depending on number of players (smoother play with few players, less bandwidth cost for lots of players, can be turned off in soldat.ini 'PacketRate_Adjusting=0')
Added working pause for server and players
Added if player which is being voted on leaves the game then he gets temporarily banned
Added different files of gostek for second team (for mods, possibility of two different looking teams)
Added different files for weapon muzzle fires (for mods)
Added F8 button for fast forwarding demo playing
Added new anti-cheat detection methods
Added self-bink on auto weapons - gun becomes innacurate while auto-firing
Modified all weapons rebalanced
Modified weapons: shotgun has more kickback, less horizontal boost for minigun
Modified LAW has startup time, hold fire for about 0.3 seconds to fire
Modified bodies preserve velocity after death
Modified survival mode round ends when everybody on team is killed in CTF and capture point is added for winners
Modified in survival mode all players and flags respawn after round end
Modified player joining a survival mode game is dead until end of round
Modified flame god mode time is shorter (10 seconds) and works on all gamemodes
Modified flamer is not lost after flame god mode, can be thrown away after but dissapears
Modified increased radius of pick up (flags, boxes, weapons) slightly
Modified cursor gets bigger when bink effect occurs (eg. when hit by bullet holding Barret)
Modified when calling a vote you need to type the reason for the vote
Modified can't call a vote for 2 minutes after previous vote
Modified chat taunts are automaticly sent after pressing Alt+key, after pressing the chat button they can be selected the old way
Modified music volume is independent from sound volume
Modified console is more transparent when weapons and team menu show up
Modified disabled "/adminpass" command in dedicated server, for security reasons
Modified "mapslist.txt" is reloaded every map change
Modified flags are dropped not respawned after player disconnect
Modified ricochet angle is slightly larger
Modified rambomatch: players can't kill each other if someone is rambo
Modified bullet hit damage ratio for head, 5% less damage (current ratios: legs 90%, torso 100%, head 115%)
Modified network bullet start position according to player ping and bullet owners ping
Modified spectator cam is faster
Modified flood kick ban is 20 minutes now
Modified capture points for player = 20 points
Modified game admins cannot be kicked
Modified server is automaticly unpaused if all players disconnect
Modified idle kick time lowered to 3 minutes
Modified "/setteam5" works on all game modes
Modified automatic ping sort works only after whole list is downloaded or cancel pressed
Modifed or fixed maps Arena2, ctf_B2b, ctf_Viet
Fixed grenade selfkilling
Fixed chainsaw collision so it is possible to massacre bodies
Fixed not being able to chat on map change
Fixed time does not flow if game is paused
Fixed Advance mode cheat allowing to pick a disabled weapon with the keyboard
Fixed server host bullet hit boost effect
Fixed LAW exploit (dropped LAW must be reloaded)
Fixed alt+F4 doesn't make a screenshot
Fixed server-client time synchronization
Fixed friendly fire for clients (team players don't bleed if it is off)
Fixed if holding two weapons of the same kind - losing both when throwing one away
Fixed bug when dead guys bullet didn't do any damage
Fixed kills console fades when showing players menu
Fixed M79 wall bug
Fixed fast shot piercing wall bug
Fixed causes of weapon jamming after reload
Fixed causes of mute bug
Fixed causes of invisible bullets in multiplayer
Fixed wave respawn in dedicated server (if there are few players it takes less seconds to respawn)
Fixed "biodro.bmp", "biodro2.bmp" and "reka.bmp"
Fixed player does not join same team if chosen from change team menu (can be used for canceling the menu)
Fixed paused server can be joined
Fixed modified animations bug
Fixed no respawn time showing after changing team from spectator
Fixed changing video mode when joining server with wrong password
Fixed soldat.ini value "Record_Time=", time in minutes of the autodemo rerecording
Fixed all filelogs are now updated every minute only (can be specified in soldat.ini "LogFilesUpdate=")
Fixed realistic mode visibility point, so players with head in ceiling are visible
1.2.1 (26.10.2004)
Added Auto map downloading from server
Added Bullet and missile ricochets
Added New Advance Mode
Added Bullet time effect
Added Auto recording feature
Added Mute player option (commands: /mute, /unmute)
Added Option to take screenshot on final score
Added Bots aim better with Barret and Ruger on Impossible level
Added Weapons aim is affected by bullet hits (the bink effect)
Added Aim is affected more by player speed
Added In CTF health and grenade boxes spawn on players team side, player can pick up enemy boxes and "steal" them on his side
Added Players get kicked from server after 5 minute idle time
Added Console messages are transparent after pressing F1
Added Option to disable sniper line server-side in soldat.ini
Added New map anti-hack system
Added New voting system with menu for selecting "yes" or "no"
Added Server makes an automatic kick vote if cheating is detected to prevent unfortunate bans
Added Weapon muzzle collision detection with polygons and colliders to prevent hidden camping
Added Grenade and medikit boxes can be hit by bullets on LAN
Added Parachute drops off after pressing jets button
Added /maxplayers to commands list in manual
Added New buttons for music playing: F6 - Previous song; F7 - Next Song
Added New DM maps: remake of old HH, Bigfalls, Tropiccave
Added New CTF maps: ctf_Chernobyl, ctf_Crashed, ctf_Dropdown, ctf_Equinox, ctf_Maya
Added New INF map: inf_Invasion
Modified Minigun has less bullet spray
Modified Ak-74 has slightly more power
Modified Cursor is 2 times smaller with sniper line
Modified Kill console is longer
Modified Death ambient sound
Modified Guns stay 5 seconds longer
Modified Maps: ctf_B2b, ctf_Voland, Arena2 and other minor map changes
Modified No limit for unregistered version demo recordings
Modified More recoil in realistic mode for Ruger 77
Modified Survival mode enabled in Pointmatch and CTF
Modified Servers list sorts by ping after request
Modified Health and grenade box don't spawn at the same place after picking up
Modified Explosions have less impact on flags
Fixed Double shooting law exploit
Fixed Server filter options not saved
Fixed Flag collisions with map and player
Fixed wrong music playing during intro
Fixed Spectators being kicked for cheating
Fixed Soldat window showing on the center of desktop instead of screen (for multi-monitor systems)
Fixed Space button could not be assigned to keys
Fixed Soldier shivering on horizontal polygons
1.2.0 (21.01.2004)
Added demo recording (F8 key)
Added new gameplay intro
Added smooth polygon edges
Added spectator mode
Added player jet flames color can be changed for registered players
Added registered players will have a star next to their name on the players list
Added fast bullets pierce soldiers body
Added close and fast bullet shots are more brutal
Added grenades, M79 bullets and LAW missiles explode from each other
Added remakes of old maps: Arena3 and ctf_Death
Added smoke after explosion
Added new explosion effects
Added small effect on flag capture
Added new secret animation
Added sound when time appears in console
Added stationary gun use sound
Added every weapon has different bullet and shell graphics
Added total game texts localisation, localised files placed in Soldat\Txt\Languages
Added in-game statistics in Logs\GameStat.txt (updated every 30 seconds)
Added log.txt and consolelog.txt saved in Logs directory with numbers (for dedicated server)
Added custom profile taunts saved in Soldat\Profiles
Added players number display in non-team games in players list
Added network compression (if causes lag on slower machines can be disabled in Soldat.ini)
Added network code optimisation (less server bandwidth)
Added LAW and M79 grenade explode if hit player but lag does not show it
Added more anti-cheat solutions
Added remote admins can always join server even if full
Added spectator can switch to the previous player with jets button (default: right mouse click)
Added game can be joined from parameter with password ex. Soldat.exe 127.0.0.1 23073 password
Added server joining through URL address ex. type in browser soldat://127.0.0.1:23073/
Added protection against invalid characters in name (only keyboard chars allowed)
Added names cannot be empty or have spaces in the end
Added two players can't have the same name (player name changes by server)
Added double pressing the command key '/' enters the last typed command
Added pressing the command key '/' displays corresponding player numbers in players menu (F1)
Added /Kick and /Ban commands can work with player numbers or names now ex. /Kick 2 or /Kick Loser
Added new server commands: /addbot1 [name], /addbot2, /addbot3, /addbot4 - for adding team bots /setteam1 [number], setteam2, setteam3, setteam4 - forces the player to join team /kicklast - kicks the player that last joined the server /respawntime [seconds] - changes the respawn time /maxrespawntime [seconds] - changes the maximum respawn time in team games /limit [number] - changes the current game limit (kills/points/captures) /timelimit [minutes] - changes the current time limit /bonus [number] - changes the frequency of bonuses /friendlyfire [0/1] - changes friendly fire settings /vote% [0-100] - changes the percentage of players needed to vote on a map or kick /password [word] - changes temporarily the server password /adminpass [word] - changes the remote admin password /adminlog [password] - for client, logs in as a remote admin on the server using password
Fixed player-map collision, no more sliding, less polygon holes
Fixed flag collision bugs
Fixed player can't move with no weapon if prone
Fixed idle animations not to interrupt firing
Fixed various map polygon bugs
Fixed some joining server issues
Fixed pick-up medikit health lag on client
Fixed LAW not disappearing bug
Fixed pinging servers with the same IP
Fixed "lobby forward" join and ping issues
Fixed flag appearing in wrong places on client
Fixed player getting kicked if didn't choose weapon and USSOCOM was disabled
Fixed two bows bug when one bow was knocked out
Fixed warp effect on client if player stood still and was shot
Fixed chat messages are now guaranteed to arrive on server
Fixed profile settings not working
Fixed link on profile selection screen
Fixed "List out of bounds" error if profile was deleted and used
Fixed game not saving some settings when started with "-start" parameter
Fixed Spas-12 reload issues
Fixed soldier doesn't play grenade animations or sounds if can't throw grenade
Fixed reload sound stops if player dies, throws out or changes weapon
Fixed player could not get up with default key if reloading
Fixed gun jammed when fired quickly after weapon change
Fixed player couldn't lose weapon if crouching or prone and other no weapon issues
Fixed double Spas-12 reload sound
Fixed Spas-12 shooting at self sometimes on client
Fixed M79 throwing out tons of shells bug
Fixed player can roll now when reloading
Fixed player could not get up if had no weapon
Fixed jumping backwards
Fixed player fired after clicking vote map or kick
Fixed weapons being more accurate when shot down-right or up-left
Fixed stationary gun flying bug
Fixed player losing weapon if picked up gun while changing weapons
Fixed weapon created with no force applied on client
Fixed time display in players menu
Fixed spawn effect team color
Fixed wrong message displayed on top of players list if there was a tie in team games
Fixed clanmatch option
Fixed player death animaton issues on client
Fixed player could not play idle animations if had no weapon
Fixed cursor player info not showing if team player was not standing or dead
Fixed player not disconnected if pressed Alt+F4
Fixed window not restoring properly after Alt+Tab or minimize
Fixed display of names containing character '|' in dedicated server panel
Modified jet fuel regenerates 2 times faster when on ground
Modified stationary gun overheats after time and is less accurate after while of firing
Modified LAW can be fired while prone
Modified can use jet boots while rolling
Modified flamer does not kill owner
Modified flamer has longer distance
Modified physics - player speed affects bullets speed
Modified physics - player speed is not limited (1.0xb M79 tricks possible)
Modified bullets have more power impact on bodies (head shots are more spectacular)
Modified hit point power ratio: head shot was: 110% is: 120% torso shot is: 100% leg shot was: 80% is: 90%
Modified weapons stats: Auto weapons: power increased slightly FN Minimi: reload time decreased M79: speed increased by 5% LAW: shorter reload time, can be fired only from full crouch or prone, 1 second delay on start Chainsaw: is stronger and has less ammo
Modified respawn time in team games can't be less than 2 seconds to prevent immediate respawn
Modified multi kill messages
Modified big kill text ('killed by ...') can't be very large
Modified cursor does not center on respawn
Modified player name can hold 4 more characters
Modified background colors on most of the maps
Modified M79 bullet is more visible
Modified bigger, more brutal blood
Modified join and leave player messages are now team color coded
Modified chat message color
Modified maximum chat message letters
Modified stereo sound listener is now on player (you hear what your player hears, like you would be him)
Modified vote map and vote kick rules (default 33%+1 players needed to vote on something)
Modified team respawn counter sets smaller seconds values
Modified remote admins cannot be banned
Modified can play now with modified animations over network
Modified file logging is disabled by default because of performance issues
Modified log files - new format, unified date and time
Modified Terminator bot updated with new Terminator 3 quotes!
plus Soldat 1.1.5 fix
Fixed 2 flags bug
Fixed bullets and explosions crazy multiplying on lag
Fixed weapon lose bug
Fixed weapon selection with keyboard if weapons disabled
Fixed client kill log file issues
Fixed players wrong respawn after map change
Fixed stationary gun bullet trail
Modified stationary gun bullet explode sound
Modified weapon graphics size restrictions
1.1.5 (13.07.2003)
Added stationary gun (M2 machine gun on some maps)
Added maps: Krab and ctf_Kampf (old version remake)
Added new lethal knife throw
Added option to disable USSOCOM, Knife, Chainsaw or LAW
Added LAN servers search option
Added "Never forward through lobby" for server option in setup
Added flames from flame bow
Added "Sniper Line" option (line between player and cursor)
Added option to easily add admins in dedicated server
Added server is now protected from "connect" flooding
Added protection against weapon graphics cheat
Added protection against animation, objects cheat
Fixed various map bugs
Fixed weapon losing bugs
Fixed flag missing bug when player out of map bounds
Fixed secondary weapon cheat
Fixed map maker cheat
Fixed modem jet cheat
Fixed missing and modified map scenery bug
Fixed weapons menu not showing when all primary weapons disabled
Fixed kills count display on right
Fixed bot problems when secondary weapons disabled
Modifed weapons menu button locks the menu
Modifed LAW reload is slightly faster
Modified chainsaw now has reload time and is weaker
Modifed jetpack can be used when crouched, prone and parachute on
Modifed LAW missile smoke slightly
Modified options layout
Improved some map visuals and spawn points
1.1.4 (13.06.2003)
Added new anti-lag system
Added parachutes (when respawn is high)
Added new maps: ctf_Voland, inf_Fortress
Added new interface: Storm
Added time and number of players displayed in players menu
Added new secret player animation
Added player raises weapon above teammate when crouching
Added modifiable weapon names in 'txt\weaponnames.txt'
Added option to choose secondary weapon
Added new secondary weapon: Combat Knife
Added new secondary weapon: Chainsaw
Added new secondary weapon: M72 LAW
Added /kill and /brutalkill commands for client
Added flames effect when scored in Infiltration
Added buttstock hit in close combat
Added "points to leader" displayed in players status
Added button (default Tab) to open/close weapons menu while dead
Added server web page link or admins e-mail displayed in servers lobby page
Added possibility to go prone when running fast or off ground (stunts)
Added clients can join servers behind firewall forwarded through lobby
Added servers list displays server system (Linux or Windows)
Added flag capture info in console
Fixed "no flag" not displayed in Infiltration
Fixed some wrong map version
Fixed banned for cheating issues
Fixed wrong spawning when out of map bounds
Fixed rolling with fists
Fixed flames from flamer not showing on client
Fixed flamer bonus cheat
Fixed "scenery modified" bug when file not present
Fixed team chat button disabled in non-team games
Fixed flag stays with player when changing teams
Fixed bullets and grenades duplicating on client
Fixed jet fuel bug on map change
Fixed Spas-12 could not be fired while reloading
Fixed "Time left" in console minutes count
Fixed "2 minutes" warning freeze
Improved network gameplay
Improved visuals and playability on some maps
Changed Ruger 77 is now faster
Changed long fall kills in realistic mode
Changed map voting starts when first map vote starts
Changed console text timings and length
Changed points and team score doesn't decrease from self kills
Changed and fixed flag capture messages
1.1.3 (07.03.2003)
Fixed spawn point bugs
Fixed sliding when lying down
Fixed Spas-12 pellets duplicating on network game
Fixed desert eagles shooting one bullet on network
Fixed Infiltration points counting when paused
Fixed music player next function
Fixed non-passworded servers checking for password
Fixed server settings applying on clients
Fixed some connection problem issues
Fixed in realistic mode carried flag visible if player isn't
Fixed dying being too brutal sometimes in network game
Fixed polygon sinking bug
Fixed certain scenery element acting as liana in new maps
Fixed weapon firing dummy bullet when grenade thrown on clients
Fixed bad fire animation, sound coordination with bullet in network
Fixed "invalid filename" error coming up when deleted interface
Fixed USSOCOM firing on network
Fixed config file loosing settings problem
Fixed some certain map problems
Added deaths counter in players score list
Added punching someone knocks out his weapon
Added message shown when lobby server is not responding
Added game menu click sound
Added grenade trail drawing
Added bot with favourite weapon = Hands uses only fists
Added little dust on bullet ground hit spot
Added ALT+X can be used with binded taunts
Added Team Chat button (default Y)
Changed ping kick not to be so restrictive
Changed player hit spots are more important (especially in Realistic Mode)
Changed player can walk on some big slopes
Changed kill message colors
1.1.2 (10.02.2003)
Fixed connecting problems - "free cam bug"
Fixed prone get up, get down bug in network games
Fixed roof respawn and collision bug on some maps
Fixed game menu displaying
Fixed sliding when prone in some situations
Added team auto balance option in CTF & Infiltration
Added version number to ASE rules
Added information in console about Survival or Realistic mode
Changed Rambo bow respawn on Bridge map
Changed team game servers show max. respawn time on servers lists
1.1.1 (05.02.2003)
Fixed spawning on top of maps
Fixed clients crash when host changes team
Fixed connection problems on map change and voting
Fixed some Anti-Cheat problems
Fixed some conflicts with background programs
Fixed some map and collision bugs
Fixed spawn on death place bug
Fixed some file access errors
Fixed ASE showing bad respawn time
Fixed Soldat removing from process list after Alt+F4
Removed intro loading when joining game from param
Removed GameStat.txt causing some I/O errors
Changed soldier is slightly faster now
Improved Ping All on request servers list
Added one click on server pings it
Added last server placed in favourites list
Added registered user name in the exit menu
Added File Logging in Setup Performance tab
1.1.0 (03.02.2003)
List of changes wasn't kept. Most important:
New game mode: Infiltration
New game option: Realistic mode
New maps and some re-made old ones
New graphics (about 60 new scenery elements)
New sounds (also about 60)
New music tracks
New customizable profiles and interfaces
New Anti-Cheat protection
1.0.5b (23.08.2002)
Better network code
New servers browser
New bonus: Cluster Grenades
Bonuses are selectable now
New game option: Survival Mode
Added Time Limit
New customizable player appearance (hair, helmets, chains)
Improved corpse bleading
New animation and way of throwing grenades
Aiming is much harder when moving
Slower M79 reload
All weapons have more power now except M79 & Barret
Fixed little Alt+Tab problem
New idle animations
Berserker powers your weapons x4 now
Clanmatch option
Dedicated server doesn't use the whole CPU now
Dedicated server can be minimized to the tray
New editable server welcome message
Dedicated server can communicate with the game players now
Dedicated server can run from a parameter now
Number of players in team are shown when selecting a team
Restart game and nextmap option
Players ban option
You can turn off the changing bonus screen color (ATI problem)
Respawn time is 2 times longer after suicide
You get -1 points after suicide and teamkill in Pointmatch, CTF and Teammatch
Option for showing real lag on objects
Taking screenshots is now available
Soldat Map Maker 1.0.1b (fixed some minor bugs, added grid option)
New music track (Gore)
1.0.4b (06.08.2002)
Added defensive obstacles
Player names under cursor
New map: ctf_Laos
Improved font visibility
Improved grenade and bullets visibility
Desert Eagle Akimbo
Major weapon tweaking
Multikill Combos in Pointmatch
Bonus time decreased for 5 seconds
Improved dedicated server
Fixed some major network bugs
Fixed repeating messages problem
Fixed network bugs with flags
Fixed some possible cheats in network game
Fixed bug with vanishing grenades
Window size doesn't change anymore when Large Fonts is on
New sound for picking up the vest
Jetpack has more fuel now but loads slower
Added Soldat Map Maker 1.0b
1.0.3b (29.07.2002)
Major weapon modifications
Fixed bug with clones
Fixed bug in the servers list ("out of bounds")
Fixed some bugs in a network game ("access violation")
Fixed bug with flags in network game
New dedicated server
1.0.2b (28.07.2002)
Added new bonuses: Predator, Flame God, Bulletproof Vest, Berserker
Fixed network code (working guaranteed packets)
Fixed lots of bugs in a network game
Option to name the server
New sounds
Minigun has smaller recoil
Player with the BarretM82A1 can see 10% more
Teamchat option
Force software mode option
1.0.1b (24.07.2002)
Added sound device configuration
Added video device configuration
Fixed bug caused by bad host address
You can return to the game after pressing Alt+Tab now
Fixed Options (Respawn Time & Mouse Sensitivity)
More balanced weapons
New animations
Lobby Servers support
Favourite servers option
Player bleeds when hurt
Added option to change port in Join Game
Chat always appears in console in a network game now
1.0.0b
2 new maps: Cambodia & Arena3
2 new CTF maps: ctf_Run & ctf_Death
Drasticly improved network code
Better play on high pings
Colored dot Lag-o-meter
Improved bot navigation on maps
Camera shows the winner of the game now
Weapon tweaking
Spas-12 has a recoil now
More blood and other ornaments
Improved dedicated server
Added arrow that shows the player after respawn
New two-colored gradient backgrounds
Added players limit option
Added maps list option
Optimized maps
Soldat Manual
Added intro with music
Added music during the game
Improved sounds (new fly sound)
0.9.9b (29.06.2003) third public beta
Added kill limit option
New game mode : Teammatch
New game mode : Capture the Flag
Added changeable skin color
Added players and team status
3 new small maps : Fest, Mikra & Bunker
2 new CTF maps : ctf_Kampf & ctf_Viet
Improved medikits and grenade boxes
Added scene Antialiasing option
New Select Weapon menu
0.9.7b (14.06.2002) second public beta
New network code base on UDP
New game mode : Rambo Style
Added 2 Bow types in Rambo Style
2 new maps : Karh & Cave
Added scenery graphics (grass, rubble, wood etc.)
Changed weapon M4-Carbine to Steyr-AUG
Better gameplay (more health)
Weapon tweaking
Added medikits and grenade boxes
Maximum 6 grenades
Soldat Config
Added Ceasefire Time after respawn
Removed the quit game problem
Ready taunts option in Taunts.txt file
Added controls change option
Added server password option
Added dedicated server option
Removed shortcut problem (caused no sound)
Bots are much smarter: they run away from grenades etc.
Bots can talk and have their own opinions for life